Details » cheap aion kina

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- Created On: Mar 29, 2010
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User Comments:
1. | Jun 27, 2014
I started plnaiyg about a year ago without any add-ons. I read the quests and I often didn't know where to go or how to finish them because subtle quest descriptions are just vague if you're a noob. I remember a lot of wandering around trying to find the right type of murloc or some NPC that despawned. That's not fun; that's not "immersive". It's just frustrating. I dropped quests because I couldn't figure out how to do them. I missed the end of quest lines because I got stuck at some step along the way. Instead of having a richer story drawing me into a complex world, I had a fragmented, partial story where few things got resolved EXCEPT for the errands.The difference between a grinding guide and more explicit quests is that there are lots of quests which are inefficient in terms of xp/hour. The guides exist to show an optimal path through the forest which nobody would follow simply by going from quest to quest.Say your friends invite you to a party tonight. Would you settle for it if they tell you it is somewhere you'd never been before but you should just drive northwest and find it on your own?
2. | Jan 20, 2014
Quest 54, If going by the gaps in the alphabet beeewtn one letter and the next, assuming that the letters are C V H N U, and if you go first right and then left alternating the gaps form a pattern, 19, 14, 6, 19, 14, 6 etc If that pattern continues, the next letter is a I which could be the 7. After the I, the sequence once again begins C V H N UI might just be grasping at straws here though
3. | Jan 20, 2014
Mhhh, trying 56 Heres an idea: Since he uses caiatpl letters, normal, plus keyboard symbols they could be Char codes. I converted them, the 32 is the space key.107 117 64 78 111 111 36 70 111 32 111 86 49 105 101 112 104 50 32 104 117 104 117 105 111 32 102 51 32 102 52 51 102 51 52 106 32 74 97 105 118 58 97 104 121 32 57 101 101 78 117 44 111 104 69 105 32 99 104 53 108 105 57 78 111 117 61 66 32 63 111 62 48 32 32 97 117 53 69 101 80 104 112Arranged without spaces, using his format(5 words then 4 then 1)107117647811111136701111118649105101112104501041171041171051111025110252511025152106749710511858971041215710110178117441111046910599104531081055778111117616663111624897117536910180104112
4. | Dec 22, 2013
I started pnlyiag about a year ago without any add-ons. I read the quests and I often didn't know where to go or how to finish them because subtle quest descriptions are just vague if you're a noob. I remember a lot of wandering around trying to find the right type of murloc or some NPC that despawned. That's not fun; that's not "immersive". It's just frustrating. I dropped quests because I couldn't figure out how to do them. I missed the end of quest lines because I got stuck at some step along the way. Instead of having a richer story drawing me into a complex world, I had a fragmented, partial story where few things got resolved EXCEPT for the errands.The difference between a grinding guide and more explicit quests is that there are lots of quests which are inefficient in terms of xp/hour. The guides exist to show an optimal path through the forest which nobody would follow simply by going from quest to quest.Say your friends invite you to a party tonight. Would you settle for it if they tell you it is somewhere you'd never been before but you should just drive northwest and find it on your own?
5. | Dec 19, 2013
I enjoyed the Halloween patries when I was younger, but now, I get a lot of enjoyment out of decorating the house and dressing up as an Old Warlock. We have a black cat named Booger who sits with me on the front porch as I hand out candy. I think she enjoys creeping out the kids as much as I do. Happy Halloween All !
6. | Dec 13, 2013
I started pyanilg about a year ago without any add-ons. I read the quests and I often didn't know where to go or how to finish them because subtle quest descriptions are just vague if you're a noob. I remember a lot of wandering around trying to find the right type of murloc or some NPC that despawned. That's not fun; that's not "immersive". It's just frustrating. I dropped quests because I couldn't figure out how to do them. I missed the end of quest lines because I got stuck at some step along the way. Instead of having a richer story drawing me into a complex world, I had a fragmented, partial story where few things got resolved EXCEPT for the errands.The difference between a grinding guide and more explicit quests is that there are lots of quests which are inefficient in terms of xp/hour. The guides exist to show an optimal path through the forest which nobody would follow simply by going from quest to quest.Say your friends invite you to a party tonight. Would you settle for it if they tell you it is somewhere you'd never been before but you should just drive northwest and find it on your own?
7. | Aug 23, 2013
This is the method the power llveeers have used since closed beta and I finally got one of them to give it up. It is by no means the way to go if you want to maximize your experience in the game as this method will bypass almost all the content in the game and essentially ignore many of the fun, unique aspects of WoW. This is not recommended for new players and is meant for players who already have experienced the content and just want to level up an alt to play with their level 60 friends (ie. your level 60 instance group needs a priest and there are no priests to be had). As a benchmark to how successful you are with this, download cosmos (Cosmos) and use the clock feature to measure your xp/hour. At level 50 you should be getting about 40,000+/hour.1-20: Newbie lands, stick to the friendly zones (not contested). Just grind. The quests are a waste of time up to level 20 if you are focusing on maxing out xp per hour. 20-26: Wetlands quests and raptors/slime/orcs for grinding. Redridge mountain Lakeshire quests.26-30: Duskwood quests and undead for grinding. Hillsbrad critter roamers for grinding.30-35: Did these all in a day on Daggerspines in Hillsbrad right next to Southshore along the coast. Huge spawn, very fast respawn rate, easy mobs to kill. Purgation isle (island in the very far Southwest water area of Hillsbrad) also a nice secluded place you can grind on undead.36-40: Hillsbrad southshore quests. Desolace quests and kodo grinding for 36-38, then Undead Ravagers in the southeast for 38-40. Cresting exiles at the circle of outer binding in Arathi also for 37-41; extremely easy mobs with a fast respawn. Alterac ogres from 35-40 for grinding. Drywhisker kobolds in Arathi east of Hammerfall for 36-39 for grinding.41-45: Hinterlands trolls, owl beasts, and wolves for grinding and quests. Badlands ogres, gnolls, and quests.45-48: Tanaris quests and pirates on the eastern paninsula for grinding. Stranglethorn vale quests (only if you need rewards imo). Badlands greater elementals for grinding.48-52: Felwood deadwood gnolls for grinding and quests from the sanctuary in the south. Blasted lands dreadmauls for grinding. Un'goro crater (best started at 50) for primarily quests and grinding off the plants and tar elementals. Azshara undead highbornes and thunderhead hyppogriffs for grinding.52-55: Azshara blood elves for grinding. Burning steppes dreadmaul rock ogre caves firegut ogres (very low AC) for grinding. Felwood irontree woods and cave for grinding (great spot). Western plaguelands questing for argent dawn and grinding on undead throughout the various camps.55-58: Eastern plaguelands quests from the sanctuary, grinding on undead at the ruined towns. Winterspring grinding at winterfall village or Lake Kel'Theril undead highbornes (my personal favorite camp). Blackrock Stronghold in Burning Steppes for grinding.58-60: The yeti cave in Winterspring, due Southeast of Everlook (very nice place). Grosh Gok compound ogres in Deadwind pass (great spot, no one knows about it). Eastern plaguelands Fungal Vale undead grinding and argent dawn token farming. Moonowls in northeast winterspring for grinding.Copyright 2006 Steven Golden
8. | Aug 18, 2013
I want to start with the statement that I am besiad based on my current career path, but I am wary of stereotyping consultants. I have seen consultants that were used as a tool of management to tell the company that the boss is right, however, in my current position, I see a big problem coming from the lack of management and staff to support the changes that consultants are trying to lead (lead, not force). It often seems almost like sabotage along the thought lines of if they (consultants) can make the process better in a short time, and I couldn't in 10 years, they're going to make me look bad. Consultants, just like any software package, new machine, or process, should be installed with a specific focus in mind before they are ever used/hired. With that specific focus it will make the results much easier to evaluate, did the new purchase meet the desired result? if not, PDCA again.